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AMA Recap: The Codex and Axie Core

AMA Recap: The Codex and Axie Core
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Last week, Shade, Pos2, and JaseTheWizard hosted a fireside chat with the Axie community. They answered live questions, discussing Axie Core, Atia’s Legacy, collectible utility, the Codex, and more. Here’s a recap of that conversation:

The highlight of the AMA was the full reveal of the Codex. Remember: This Town Hall took place before the Codex went LIVE! Shade shared a testnet demo and answered questions from the audience. Here were the key points:

The Codex is a new battle pass system on App.axie

Anyone can purchase the Premier Path for 7.5 AXS to unlock higher-tier rewards

Earn Bounty Points in the Daily Bounties tab (no more SBB or PBB)

Stack new Codex Points to earn AXS, exclusive accessories, Lucky Coins, and more

The first season of the Codex is called The Ascendant Path. Players have to reach 500 Codex Points to unlock the first reward, and 25,000 Codex Points to earn ALL rewards available. Pro-tip: You can still re-roll daily bounties using Fortune Slips. Fortune Slips and collectible axies continue to play an important part in the Axie Core economy.

The season is set to last a total of 8 weeks. The Axie teams are treating it like a live experiment, and plan to iterate on tuning, pacing, balance, and economic effects.

All Codex participants will receive Bounty Board Points. These are claimable bonuses that boost your leaderboard total and count towards your weekly score.:

In addition to that, Premier Path Purchasers can earn:

Up to 6.5 AXS by reaching Level 24 (Give the 7.5 AXS, this also means you’ll only “spend” 1 AXS for the Premium tier)

Up to 4 Exclusive Accessories at Levels 5, 10, 25, and 30 (Blossom Pot, Festival Crackers, Atia’s Effigy, and Fossil Guard).

Lucky Coins to toss into the Ascendant Wellspring, a seasonal gacha machine with 4 additional limited-edition accessories that can’t be obtained anywhere else.

Seasonal Hangout Banner at Level 20.

Other Perks including +15% AXP when using Coco and +15% daily Fortune Slips when praying.

After level 30, players can continue to Level up and earn additional Lucky Coins up to level 50. Reaching level 50 grants a Codex Orb (Season 0) — a tradeable “badge of honor” that currently serves as a collectible milestone but may have future use.

“Right now it’s just bragging rights,” Shade explained. “But who knows? It might do something later.”

To summarize the new system, Shade provided a clear breakdown:

Several community members raised concerns about the 15% increase in Fortune Slip supply and its potential inflationary effect. Shade confirmed that while no new burn mechanics will be introduced this season, the team is watching the economy closely.

“That’s why it’s Season 0,” he emphasized. “We’re testing progression, pacing, and economic impact. If we need to make adjustments, we will.”

He also clarified that entry fees help subsidize the reward pool, but excess rewards are funded from the Play-to-Earn Fund, keeping the system economically balanced.

Shade explained that the team now has a streamlined process to create new accessories. This is part of an effort to make axies look and feel more personal again.

“Everyone’s axies used to look the same. Accessories were meant to make them unique. We’re finally doubling down on that.”

Discussions are already underway about accessory utility within both Axie Core and Atia’s Legacy. Accessories may one day:

Axie Quest also got a shout-out. it’s a good example of a game that has integrated accessories with in-game bonuses.

Players asked what happens after reaching the current level 60 cap. Shade confirmed that simply raising the cap isn’t ideal because it risks grind fatigue and imbalance. Instead, several ideas are being explored:

Prestige Systems, similar to Call of Duty, where players reset levels for special recognition.

Stage 3 Part Evolutions, tied to future lore and gameplay.

AXP Sharing, allowing XP from maxed-out Axies to be stored or shared.

“Imagine linking two Axies through an accessory so one shares XP with the other,” Shade said. “It’s like Pokémon’s AXP Share — but on-chain.”

Shade and Pos2 confirmed that major development has shifted entirely to Atia’s Legacy, the upcoming MMO that will unite Axie Core systems.

Origins and Classic will remain operational, with occasional reward or balance adjustments, but no major updates are planned.

“We’re putting 100% of our focus on Atia’s Legacy,” pos2 said. “That’s the future of Axie.”

One of the most discussed topics came from community collector Kyroh, who asked about the declining value of Mystic and Origin Axies. Shade explained that collectibles are currently diluted due to oversupply and lack of gameplay integration, but long-term solutions are in motion:

Atia’s Legacy could introduce unique zones, interactions, and gameplay experiences exclusive to certain collectibles.

Axie Core continues building out foundational systems — Fortune Slips, Coco, XP, breeding — to create intrinsic utility.

Merch, figurines, and real-world initiatives will further enhance collectible identity.

“Atia’s Legacy is more social than Origins,” Shade said. “That gives us room to make collectible axies feel truly special again.”

The discussion turned to Land gameplay, with community members expressing frustration that it feels passive and “like a chore.” Shade agreed, noting that current Land mechanics mostly function as an AXS faucet.

He outlined plans to reintegrate Land into Axie Core and eventually Atia’s Legacy — potentially linking it to guild mechanics and social gameplay.

PBB Flexibility: The community suggested exploring flexible bounty systems to accommodate players in regions with unstable internet or power (e.g., “best 5 of 7 days” scoring).

Secret Class Parts: Still planned (for Mech, Dawn, and Dusk), though complex due to 3D modeling in Atia’s Legacy.

Lore Integration: Future Codex seasons will include story chapters that unlock as players progress, connecting directly to Atia’s Legacy quests and NPCs.

Governance Quests: The Bounty Board may host governance-related missions to boost participation.

The team thanked everyone for the joining the AMA and sharing their thoughts. The next AMA is set to feature Cruise diving deep into Atia’s Legacy, its gameplay foundations, and how it will unify the Axie experience.

With the Codex Season 0 launching soon, this AMA made one thing clear: Axie Infinity is entering a new chapter — one focused on experimentation, transparency, and rebuilding the magic that made Axie special.

🌟 Join Axie Discord

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🗞️ Axie Media Kit



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Tags: AMAAxieCodexCoreRecap
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